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His sister ultimately betrayed and abandoned him (she’s Heller’s quest-giver for the final act of the game) because she remembers when they got along as kids, but ever since he got his superpowers he’s been a sociopathic monster, thus completely reversing the first game’s protagonist’s entire character arc and final reveal. Here’s the ending reveal: Virus-Mercer, not Gentech, caused the outbreak because he wants to turn the whole of humanity into a race of superhumans whom he’ll have absolute control over, ending all war and disease forever. Mercer claims that Gentech was actually responsible for the second outbreak and that he wants Heller’s help in bringing them down. The news blames Mercer, and Heller soon meets him and is also turned into a virus-powered superhuman.
![how to prototype 2 how to prototype 2](https://www.hdcarwallpapers.com/download/audi_rs_e_tron_gt_prototype_2021_5k_8-1280x720.jpg)
![how to prototype 2 how to prototype 2](https://www.frikipandi.com/wp-content/uploads/2012/05/prototype-2.jpg)
You play as James Heller, a soldier who returned from a tour in the Middle East to discover that a second viral outbreak is consuming New York, killing his wife and daughter. In Prototype 2 Alex Mercer-or at least the viral mass masquerading as him-is the villain. At the end of the game, it tries to sacrifice itself to protect New York, detonating a nuke to contain a potential second viral outbreak, and only survives due to luck and being damn tough. Moreover, the virus ends up being a much better person than Alex Mercer ever was it actually feels brotherly affection for Alex’s sister because it thinks it’s supposed to, while the real Alex never did. The jumbled memories the game begins with are just recollections absorbed from Alex Mercer’s corpse, and its default appearance looks like him because his was the first form it ate. The truth is that the protagonist of Prototype is not Alex Mercer it’s a viral mass. He also reunites with his sister, in a great scene where she says, “Alex, I thought you were dead, it’s so great to see you’re alive!” but her body language says, “Ohgodohgodohgod, I’m trapped in a room with the monster from John Carpenter’s The Thing what do I say to make him not eat me?” At the end of the game, some things come out about Alex Mercer: He was a sociopath who was never on good terms with his family he tried to hold his employer ransom by threatening to unleash a supervirus on New York City unless they gave him a lot of money they called his bluff, but he wasn’t bluffing, and they shot him when he tried to release the virus. He learns very quickly that he can consume other humans and usurp their memories and forms. So, SPOILER ALERT, if you care about this sort of thing.Īs stated above, the protagonist of Prototype is former Gentech scientist Alex Mercer, who begins the game with partial amnesia, jumbled memories of people trying to kill him, and fun powers. I need to be explicit here because otherwise people will play the game and think, “Surely he’s exaggerating maybe the payoff at the end exonerates the lousy story a bit.” It doesn’t. I’ll do this by comparing the games’ endings because they’re indicative of the respective strengths and weaknesses. To explain properly I need to cite specific examples. It has slightly better gameplay than its predecessor but is less interesting and far dumber in every other way. Prototype was released around the same time as inFamous for the PS3, and I was one of the few people who considered Prototype superior because, although it wasn’t nearly as polished, it was far, far more nuanced, way smarter, and more interesting and ambitious.